Website powered by

Realtime Wrench

This is my first truly real-time asset. I'm pretty sure this could be plopped into a game engine and work just fine! 1k textures, 826 verts, 1648 tris. I'm not sure if that's reasonable for a video game wrench, but it would probably look pretty good lit in unreal 5 or unity.

I couldn't resist one render in cycles. 5 minutes of rendering and almost as long to composite.

I couldn't resist one render in cycles. 5 minutes of rendering and almost as long to composite.

Eevee render, 13 seconds start to finish, mostly due to compositing.

Eevee render, 13 seconds start to finish, mostly due to compositing.

Another eevee render, 12 seconds.

Another eevee render, 12 seconds.

Here's a jpg of the wireframe so you can mock my topology in your discord server

Here's a jpg of the wireframe so you can mock my topology in your discord server